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Sony wipeout 2048
Sony wipeout 2048




  1. #Sony wipeout 2048 full#
  2. #Sony wipeout 2048 series#

#Sony wipeout 2048 full#

“On the ground level you race on the city streets past existing buildings, before heading up custom built ramps to the mid level of the city full of post-modern architecture before scaling the heights of the city packed full of futuristic structures connected by raceways – just like in the track ‘Sol’, the predecessor to Sol2 from WipEout HD.” “We imagined how a city will change with new science and technology,” said Tilley. The sound is amazing, the ships sounding like a distorted mixture of current-day Formula 1 and the Pod Racers from Star Wars: Episode One. “Setting the game 4 years before the original allowed to re-write the rules of the world, even the technology which powers the ships have changed, creating a whole new soundscape.”

#Sony wipeout 2048 series#

Was that a challenge? “When we started working on WipEout 2048, we realized this was the 10th game in the series (if you count the Fury expansion for HD) so we were really up for the idea of putting a new spin on things,” they said. “The near future setting allows for some markedly different track styles, being that dedicated courses are yet to be built in the game’s universe,” came the reply. I was keen to find out more about the setting (a generation or two into the future) and the way they’d gone about refactoring existing locations (New York) into race circuits that befit the WipEout crafts. We’ve found that player’s usually take to it pretty naturally, especially users who are new WipEout.” “Communicating this to the player wasn’t too bad, and it was something we experimented with during our user testing phase last year. I was curious though how they’d gone about testing this, and whether the concept was understood by gamers used to physical buttons. “The rear touch panel is used in the ‘touch and tilt’ control scheme with the gyroscopes, and it does save a degree of thumb ache!” they agreed.

sony wipeout 2048

I asked the developers about one of my favourite ideas, using the rear touchpad for throttle instead of X, which can lead to fatigue over extended periods of play.

sony wipeout 2048

”The point is,” the guys told us, “Vita’s packed full of hardware features, so you can expect to be trying out new and innovative ways of interacting with your games.” “The gyros for steering is one of the control options (in addition to old skool WipEout controls), as is using the touch screen to fire, and the rear touch panel to find hidden events in the menus, or the front camera to send a picture of your smug, winning face to all other online players!”

sony wipeout 2048

There’s a lot of new features in the hardware, but the team are confident they’ve used them all without compromising the core game experience.






Sony wipeout 2048